Famicom Disk System
Famicom Disk System Specifications
Manufacturer: | Nintendo |
Developer: | Nintendo |
CPU: | Ricoh 2A03 8-bit processor |
Memory: | 32 KB disk cache, 8 KB game RAM |
Sound: | 1 extra channel of wavetable synth facilitated by Ricoh 2C33 |
Medium: | Floppy |
Display: | 256x240 |
Controllers: | 2 |
The Family Disk System was released on February 21, 1986 by Nintendo as a peripheral for the Nintendo Family Computer console in Japan. It uses proprietary floppy disks called "Disk Cards" for cheaper data storage and it adds a new high-fidelity sound channel for supporting Disk System games. The Disk System's Disk Cards are somewhat proprietary 71 mm Ă— 76 mm (2.8x3 in) 56K-per-side double-sided floppy. These "Disk Cards," as they are officially called, were a slight modification of Mitsumi's "Quick Disk" 89 mm 2.8 in square disk format which is used in a handful of Japanese computers and various synthesizer keyboards, along with a few word processors. Some of the QuickDisk drives even made it into devices in Europe and North America, though they are somewhat rare. Mitsumi already had close relations with Nintendo, as it manufactured the Famicom and NES consoles, and possibly other Nintendo hardware.
Fundamentally, the Disk System serves simply to enhance some aspects already inherent to the base Famicom system, with better sound and cheaper games—though with the disadvantages of high initial price, slow speed, and lower reliability. However, this boost to the market of affordable and writable mass storage temporarily served as an enabling technology for the creation of new types of video games. This includes the vast, open world, progress-saving adventures of the best-selling The Legend of Zelda (1986) and Metroid (1986), games with a cost-effective and swift release such as the best-selling Super Mario Bros. 2, and nationwide leaderboards and contests via the in-store Disk Fax kiosks, which are considered to be forerunners of today's online achievement and distribution systems.
By 1989, the Famicom Disk System was inevitably obsoleted by the improving semiconductor technology of game cartridges. The Disk System's lifetime sales reached 4.4 million units by 1990, making it the most successful console add-on of all time, despite not being sold outside of Japan. Its final game was released in 1992, its software was discontinued in 2003, and Nintendo officially discontinued its technical support in 2007.
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