Nintendo Game Boy Advance
Nintendo Game Boy Advance Specifications
Manufacturer: | Nintendo |
Developer: | Nintendo |
CPU: | ARM7TDMI |
Memory: | 32 KB RAM, 96 KB VRAM (internal to the CPU), 256 KB WRAM (outside the CPU) |
Graphics: | Custom 2D core |
Sound: | Dual 8-bit DAC for stereo sound (called Direct Sound) |
Medium: | Cartridge |
Display: | TFT LCD, 240 × 160 pixels, 40.8 × 61.2 mm |
Controllers: | 1 |
The Game Boy Advance (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004.
The GBA is part of the sixth generation of video game consoles. The original model was followed in 2003 by the Game Boy Advance SP, a redesigned model with a frontlit screen and clamshell form factor. A newer revision of the SP with a backlit screen was released in 2005. A miniaturized redesign, the Game Boy Micro, was released in September 2005.
As of June 2010, 81.51 million units of the Game Boy Advance series have been sold worldwide. Its successor, the Nintendo DS, was released in November 2004 and is backward compatible with Game Boy Advance software.
Unlike the Game Boy and Game Boy Color, which have the "portrait" form factor (designed by Gunpei Yokoi), the Game Boy Advance has a "landscape" form factor, putting the buttons to the sides of the device instead of below the screen. It was designed by the French designer Gwénaël Nicolas and his Tokyo-based design studio Curiosity Inc.
News of a successor to the Game Boy Color (GBC) first emerged at the Space World trade show in late August 1999, where it was reported that two new handheld systems were in development: an improved version of the GBC with wireless online connectivity, codenamed the Advanced Game Boy (AGB), and a new 32-bit system set for release the following year. On September 1, 1999, Nintendo officially announced the Game Boy Advance, revealing details about the system's specifications including online connectivity through a cellular device and an improved model of the Game Boy Camera. Nintendo teased that the handheld would first be released in Japan in August 2000, with the North American and European launch dates slated for the end of the same year. Simultaneously, Nintendo announced a partnership with Konami to form Mobile 21, a development studio that would focus on creating technology for the GBA to interact with the GameCube, Nintendo's home console which was also in development at the time with the codename Dolphin. On August 21, 2000, IGN showed images of a GBA development kit running a demonstrational port of Yoshi's Story, and on August 22, pre-production images of the GBA were revealed in Famitsu magazine in Japan. On August 24, Nintendo officially revealed the console to the public, with the Japanese and North American launch dates and 10 launch games. The GBA was then featured at Space World 2000 from August 24 to 26 alongside several peripherals for the system, including the GBA Link cable, the GameCube - Game Boy Advance link cable, a rechargeable battery pack for the system, and an infrared communications adaptor which would allow systems to exchange data. In March 2001, Nintendo revealed details about the system's North American launch, including the suggested price of $99.99 and the 15 launch games. Nintendo estimated that around 60 new games would be released by the end of 2001.
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