Vectrex
Vectrex Specifications
Manufacturer: | General Consumer Electronics |
Developer: | Western Technologies / Smith Engineering |
CPU: | Motorola 68A09 @ 1.5 MHz |
Memory: | 1 KB (two 4-bit 2114 chips) |
Graphics: | MOS 6522 Versatile Interface Adapter (VIA) |
Sound: | General Instrument AY-3-8912 |
Medium: | Cartridge |
Display: | 9-inch cathode ray tube (CRT) |
Controllers: | 2 |
The Vectrex is a vector display-based home video game console that was developed by Western Technologies/Smith Engineering. It was licensed and distributed first by General Consumer Electronics (GCE), and then by Milton Bradley Company after its purchase of GCE. Unlike other non-portable video game consoles, which connected to televisions and rendered raster graphics, the Vectrex has an integrated vector monitor which displays vector graphics. The Vectrex is monochrome and uses plastic screen overlays to simulate color and various static graphics and decorations. At the time, many of the most popular arcade games used vector displays, and through a licensing deal with Cinematronics, GCE was able to produce high-quality versions of arcade games such as Space Wars and Armor Attack.
The Vectrex, in contrast to other video game systems at the time, did not need to be hooked up to a television set; it had an integrated (vertically orientated) monochrome CRT monitor. A detachable wired control pad could be folded into the lower base of the console. Games came with translucent color overlays to place over the screen. Optional peripherals included a pair of 3D goggles known as the "3D Imager" and a light pen for drawing directly on the screen. The Asteroids-inspired Mine Storm was built into the system.
The console was conceived by John Ross, of Smith Engineering, in late 1980 as a handheld called the "Mini Arcade". As development progressed, it morphed into a tabletop system that was manufactured by General Consumer Electronics. Strong initial sales caused General Consumer Electronics to be acquired by Milton Bradley, however, just mere months later the Vectrex would succumb as a victim of the video game crash of 1983 and was discontinued in early 1984.
Despite its commercial failure, the Vectrex was praised for its software library, unique graphical capabilities, and built-in monitor. Several publications lauded it as one of the best consoles available at the time. The Vectrex was the first console to have a 3D-based peripheral. A color handheld version of the Vectrex was conceived in the late 1980s, but was shelved because of its manufacturing cost and the success of the Nintendo Game Boy.
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